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Alexander Wade

Alexander Wade

Principal Software Engineer

Alex specializes in multiple software engineering domains including video game and game engine based trainers, synthetic natural environments, small arms trainers, and web development. During his work in these domains, Alex has attained expertise in API design, cloud computing, configuration management, cross-platform development, databases, distributed systems, service-oriented architecture, system architectural design, and user interface development. Alex has applied a wide array of technologies to his work in these areas, such as C++, C#, Java, JavaScript, Python, ASP.NET, Entity Framework, Linux, Unity, and Unreal Engine.

Alex holds an M.S. in Computer Science and a B.S. in Computer Science with a minor in Mathematics from the University of Central Florida.